    Mac OS X            	   2  }                                           ATTR          /                     /com.apple.metadata:kMDItemKeyphraseConfidences     i    *com.apple.metadata:kMDItemKeyphraseLabels      M   +  +com.apple.metadata:kMDItemKeyphraseVersion     x   ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00%	

 !"#$%#?C! #?y#?jV   #?cxU+#?KD  #?䢠    #?'W#?o    #?#?p    #?̪^6Kk#?{CF#?Ij`#?<_#?i
    #?\    #? D(#?!    #S     #c    #    #sd#&؊@#w_@#֮SU#)1检#u[#ǞM#|\pe`#O%@#845#W^#նG#jZA@#B#t0#Kе  0 9 B K T ] f o x               #,5>GPYbkt             &              }bplist00%	

 !"#$%_cooperation rate[meta-rounds_ruthless exploitation_avoid triggering retaliation_minimize losses[build trust_latest strategy[true intent_strategy description_convoluted conditions_trust-building strategies_strong retaliation_maximize payoff_actually prioritizing defection]initial trust_predictable forgiveness_"predictable trust-building pattern_conditionally exploits_implies harmony-_appearing erratic_defect unexpectedly_mid-game exploitation]prior matches_alternate defections_6optimizes mutual harmony via probabilistic forgiveness_mask exploitation logic_count mutual cooperations_mimic trust-building_hardcoded responses_!code lacks retaliation mechanisms_hide defection triggers_naive cooperator]player config\benign namesZcode shows_early cooperation_forgive early defections  0 C O g       
"4Vd~6o#1>I]             &              xbplist00                            
bplist00Ren                              ;g